In just seven days Harry Potter and the Deathly Hallows: Part 2 premieres in Manila. The good news is that there's a new clip of the movie available. While much of the promotional material for the new movie (especially the posters) have focused on the epic Battle of Hogwarts, this clip features the heroes in Bellatrix Lestrange's Gringotts vault and the quest to find the remaining horcruxes. |
Here I think I got all the spells, charms, enchantments, curses, jinxes and all the other incantations.. For your reference and entertainment. Enjoy! =D
Accio (Summoning Charm)
Pronunciation: Various suggestions have been made, including:
-
- /ˈæki.oʊ/ ak-ee-oh – film and video game
- /ˈæksi.oʊ/ ak-see-oh – U.K. audio book
- /ˈæsi.oʊ/ as-see-oh – U.S. audio book Description: This charm summons an object to the caster, potentially over a significant distance. Its opposite is the Banishing Charm.
Aguamenti (Aguamenti Charm)
- Pronunciation: /ˌɑːɡwəˈmɛnti/ ah-gwə-men-tee
- Description: Produces a jet of water from the caster's wand.
Alohomora
- Pronunciation: /əˌloʊhəˈmɔərə/ ə-loh-hə-mohr-ə
- Description: Used to open and/or unlock doors, but doors can be bewitched so that this spell has no effect.
Anapneo
- Pronunciation: /əˈnæpniː.oʊ/ ə-nap-nee-oh
- Description: Clears the target's airway, if blocked.
(Anti-Cheating Spell)
- Description: Cast on parchment or quills to prevent the writer from cheating whilst writing answers.
(Anti-Disapparition Jinx)
- Description: Used to prevent Disapparition and/or Apparition in an area for a period. Presumably can be used to prevent an enemy from entering a defended area, or used to trap an enemy in an area.
(Antonin Dolohov's Curse)
- Description: This curse causes serious internal injury, but shows no external symptoms. It is described as cast with "a slashing motion", sending out a streak of purple flames. It is not nonverbal, though Harry could not hear it because Hermione had used the silencing charm Silencio on Dolohov before.
Aparecium
- Pronunciation: /ˌæpəˈriːsi.əm/ ap-ə-ree-see-əm
- Description: This spell makes invisible ink appear.
Avada Kedavra (Killing Curse)
- Pronunciation: /əˈvɑːdə kəˈdɑːvrə/ ə-vah-də kə-dah-vrə
- Description: Causes instant, painless death to whomever the curse hits. There is no countercurse or method of blocking this spell; however, if someone sacrifices their life for someone else, the person who was saved will not encounter any adverse effects of any curses by the specific attacker (e.g. when Lily Potter sacrificed her life for Harry Potter at Voldemort's hands, Harry became immune to curses cast by Voldemort). One of the three Unforgivable Curses.
Avis
- Pronunciation: /ˈeɪvɨs/ ay-vis
- Description: This charm creates a flock of birds that pour forth from the caster's wand. When coupled with Oppugno, it can be used offensively.
(Babbling Curse)
- Description: The Babbling Curse is not fully understood but it is presumed to cause a person to babble whenever they try to speak.
(Banishing Charm)
- Description: Opposite to "Accio". Banishes the object the spell is performed on.
(Bat-Bogey Hex)
- Description: Grotesquely enlarges the target's bogeys, gives them wings, and sets them attacking the target.
(Bedazzling Hex)
- Description: Similar to a Disillusionment Charm, it can be used to conceal a person or an object. Is also used to make invisibility cloaks.
(Bubble-Head Charm)
- Description: Puts a large bubble of air around the head of the user. Used as a magical equivalent of a scuba set.
(Caterwauling Charm)
- Description: Anyone entering the perimeter of a Caterwauling Charm sets off a high-pitched shriek.
Cave Inimicum
- Pronunciation: /ˈkɑːveɪ ɨˈnɪmɨkəm/ kah-vay i-nim-i-kəm
- Description: Spell used to strengthen an enclosure from enemies.
(Cheering Charm)
- Description: Causes the person upon whom the spell was cast to become happy and contented, though heavy-handedness with the spell may cause the person to break into an uncontrollable laughing fit. Felix Summerbee created the spell.
Colloportus
- Pronunciation: /kɒlɵˈpɔrtəs/ kol-o-por-təs
- Description: Magically locks a door, preventing it from being opened by Muggle means.
(Colour-Change Charm)
- Description: Changes an object's colour.
Confringo (Blasting Curse)
- Pronunciation: /kɒnˈfrɪŋɡoʊ/ kon-fring-goh
- Description: Causes anything that the spell meets to explode in flames.
Confundo (Confundus Charm)
- Pronunciation: /kɒnˈfʌndoʊ/ kon-fun-doh
- Description: Causes the victim to become confused, befuddled, overly forgetful and prone to follow simple orders without thinking about them.
(Conjunctivitus Curse)
- Description: A curse that causes great pain to the victim's eyes.
Crucio (Cruciatus Curse)
Cruciatus redirects here. For the ligaments in the knee, see Cruciate ligament.
- Pronunciation: /ˈkruːsi.oʊ/ krew-see-oh
- Description: Inflicts unbearable pain on the recipient of the curse. The effects of the curse depend upon the desires and emotions of the character – to produce the "excruciating" pain implied by the name, one must (according to Bellatrix Lestrange) desire to cause pain purely for its own sake or for fulfilment. The extreme pain inflicted by the curse when cast so – without any apparent evidence of physical harm – makes it uniquely suited as a form of torture. This pain has included the sensations of flaming bones and a head that was split open by crude methods without sedation. One of the three Unforgivable Curses.
Defodio (Gouging Spell)
- Pronunciation: /dɛˈfoʊdi.oʊ/ de-foh-dee-oh
- Description: Can carve or dig out materials, such as stone and steel.
Deletrius
- Description: Removes evidence of previous spells cast by the wand, revealed by Prior Incantato.
- Pronunciation: /dəˈliːtri.əs/ də-lee-tree-əs
Densaugeo
- Pronunciation: /dɛnˈsɔːdʒiː.oʊ/ den-saw-jee-oh
- Description: Causes the teeth of the recipient to grow at an alarming rate.
Deprimo
- Pronunciation: /ˈdɛprɨmoʊ/ dep-rim-oh
- Description: A very powerful wind that can loosen and/or soften a variety of things; it can also be used to detach objects.
Descendo
- Pronunciation: /dɛˈsɛndoʊ/ de-sen-doh
- Description: To make things sink, or go down.
Diffindo (Severing Charm)
- Pronunciation: /dɪˈfɪndoʊ/ di-fin-doh
- Description: Cuts or rips objects.
(Disillusionment Charm)
- Description: Causes the recipient to become invisible, or close to it.
Dissendium
- Pronunciation: /dɪˈsɛndi.əm/ di-sen-dee-əm
- Description: Causes the statue of the humpbacked witch hiding the secret passage to Honeydukes, as well as other hidden passageways, to open.
Duro
- Pronunciation: /ˈdjʊəroʊ/ dewr-oh
- Description: Makes the object hard.
Engorgio (Engorgement Charm)
- Pronunciation: /ɛŋˈɡɔrdʒi.oʊ/ eng-gor-jee-oh
- Description: Causes objects to swell in size.
(Entrail-Expelling Curse)
- Description: Presumably causes the entrails (i.e. intestines) to be ejected from the body.
Episkey
- Pronunciation: /ɛˈpɪskiː/ e-pis-kee
- Description: Used to heal relatively minor injuries. When this spell is cast, the person feels his/her injured body part go very hot and then very cold.
Erecto
- Pronunciation: /ɛˈrɛktoʊ/ e-rek-toh
- Description: Used to erect something.
Evanesco (Vanishing Spell)
- Pronunciation: /ɛvəˈnɛskoʊ/ ev-ə-nes-koh
- Description: Makes the target vanish.
Expecto Patronum (Patronus Charm)
- Pronunciation: /ɛksˈpɛktoʊ pəˈtroʊnəm/ eks-pek-toh pə-troh-nəm
- Description: Conjures an incarnation of the caster's innermost positive feelings, such as joy, hope, or the desire to survive, known as a Patronus. A Patronus is conjured as a protector, and is a weapon rather than a predator of souls: Patronuses shield their conjurors from Dementors or Lethifolds, and can even drive them away. A Patronus "cannot feel despair, as real humans can, so Dementors can't hurt it." The conjured Patronus protects the witch or wizard that summoned it, obeys his or her commands, and fades away shortly after it is no longer required. When conjured, a Patronus appears silvery, ethereal, and semi-transparent. Improperly formed Patronuses range from momentary formless bursts of silvery mist, to poorly-defined forms that are easily defeated or quickly dissipate on their own. A full-fledged (or corporeal) Patronus takes on a fixed animal form that is often significant to the witch or wizard casting the charm. Patronuses summoned by a particular person have been known to change, although this has only been observed in the books in cases of unrequited love, such as Tonks' and Snape's respective Patronuses. In these cases, the new Patronus takes on the form of an animal associated with the love interest. Rowling has said in online interviews that Snape was the only Death Eater to be able to produce a Patronus. According to her this is 'because a Patronus is used against things that the Death Eaters generally generate, or fight alongside. They would not need Patronuses'.Fantastic Beasts and Where to Find Them, the Charm is also the only known defensive spell against Lethifolds. According to
Expelliarmus (Disarming Charm)
- Pronunciation: /ɛksˌpɛliˈɑrməs/ eks-pel-ee-ar-məs
- Description: Produces a jet of scarlet light. This spell is used to disarm another wizard, typically by causing the victim's wand to fly out of reach. It can also throw the target backwards when enough power is put into it. If it hits or gets close to another spell and if powerful enough it will deflect the spell, causing it to hit its caster. As demonstrated in Prisoner of Azkaban, simultaneous use of this spell by multiple witches or wizards on a single person can throw the wizard back with much greater force.
Expulso
- Pronunciation: /ɛkˈspʊlsoʊ/ ek-spuul-soh
- Description: A spell that causes an object to explode. The force of the explosion may depend on the intent of the caster.
Ferula
- Pronunciation: /ˈfɛrʊlə/ ferr-uul-ə
- Description: Creates a bandage and a splint.
(Fidelius Charm)
- Description: A charm involving secret information hidden within the soul of a Secret-Keeper. This information is irretrievable until the Secret-Keeper chooses to reveal it; those who have the secret revealed to them cannot reveal it to others.
(Fiendfyre Curse)
- Description: Dangerous, uncontrollable and extremely powerful fire which can take the form of beasts such as serpents, Chimaeras, and dragons.
Finite Incantatem
- Pronunciation: /fɪˈnaɪtiː ˌɪŋkənˈtætəm/ fi-ny-tee in-kən-tat-əm
- Description: Negates many spells or the effects of many spells.
(Flagrante Curse)
- Description: Causes any object affected to burn human skin when touched.
Flagrate
- Pronunciation: /fləˈɡreɪtiː/ flə-gray-tee
- Description: With this spell, the caster's wand can leave fiery marks.
(Flame-Freezing Charm)
- Description: Causes fire to become harmless to those caught in it, creating only a gentle, tickling sensation instead of burns.
(Flying Charm)
- Description: Cast on broomsticks, and (presumably) magic carpets to make them fly.
- Seen/mentioned: Draco mentioned this spell when tauntingly asking Ron why would anyone cast a Flying Charm on Ron's broomstick in Order of the Phoenix during Ron's first Quidditch practice. It is also mentioned in Quidditch Through the Ages.
(Freezing Charm)
- Description: Renders target immobile.
Furnunculus (Furnunculus Curse)
- Pronunciation: /fərˈnʌŋkjʉləs/ fər-nung-kew-ləs
- Description: Causes the target to become covered in boils.
Geminio
- Pronunciation: /dʒɛˈmɪni.oʊ/ je-min-ee-oh
- Description: Creates a duplicate of any object upon which it is cast. As revealed by the goblin Griphook, any copies created are worthless. The duplicate lasts several hours. Magical properties, at least of a Horcrux, are not copied.
(Gemino Curse)
- Description: Whenever an object affected by this curse is touched, it duplicates itself into many useless copies to hide the original. To add confusion and eventually fill the surrounding area with copies, the copies also duplicate.
Glisseo
- Pronunciation: /ˈɡlɪsiː.oʊ/ glis-ee-oh or /ɡlɪˈseɪ.oʊ/ gli-say-oh
- Description: Causes the steps on a stairway to flatten and form a ramp or slide.
(Gripping Charm)
- Description: Used to help someone grip something with more effectiveness. This charm is placed upon Quaffles to help Chasers carry the Quaffle whilst simultaneously holding their brooms.
(Hair Loss Curse)
- Description: Causes one to lose one's hair.
(Hair-Thickening Charm)
- Description: Thickens one's hair.
- Pronunciation: /ˈhɒmɨnəm rɛˈvɛli.oʊ/ hom-i-nəm re-vel-ee-oh
- Description: Reveals humans near the caster.
(Homorphus Charm)
- Description: Causes an Animagus or transfigured object to assume its normal shape.
(Horton-Keitch Braking Charm)
- Description: This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides.
(Hot-Air Charm)
- Description: Causes wand to emit hot air.
(Hover Charm)
- Description: An object is levitated off the ground and moved according to the caster.
(Hurling Hex)
- Description: Causes brooms to vibrate violently in the air and try to buck their rider off
Impedimenta (Impediment Jinx, Impediment Curse)
- Pronunciation: /ɪmˌpɛdɨˈmɛntə/ im-ped-i-men-tə
- Description: This powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster. The extent to which the spell's specific action can be controlled by the caster is not made clear. If this spell does bind, it does eventually wear off as stated in Deathly Hallows.
Imperio (Imperius Curse)
- Pronunciation: /ɪmˈpɪəri.oʊ/ im-peer-ee-oh
- Description: Causes the victim of the curse to obey the spoken/unspoken commands of the caster. The experience of being controlled by this curse is described as a complete, wonderful release from any sense of responsibility or worry over one's actions, at the price of one's free will. Resisting the effect of the curse is possible, however, and several individuals have been able to successfully overcome it, including Harry and both of the Crouches, who learn to resist the curse after being subjected to its effects for an extended period. Harry describes the feeling of being the caster as controlling a marionette through a wand (although Harry's particular experience is suspect due to his lack of commitment to casting Unforgivable Curses). One of the three Unforgivable Curses.
(Imperturbable Charm)
- Description: Makes objects such as doors impenetrable (by everything, including sounds and objects).
Impervius (Impervius Charm)
- Pronunciation: /ɪmˈpɜrvi.əs/ im-pur-vee-əs
- Description: This spell makes something repel (literally, become impervious to) substances and outside forces, including water.
Incarcerous
- Pronunciation: /ɪŋˈkɑrsərəs/ ing-kar-sər-əs
- Description: Ties someone or something up with ropes.
Incendio
- Pronunciation: /ɪnˈsɛndi.oʊ/ in-sen-dee-oh
- Description: Produces fire. Flames burst out flying.
(Intruder Charm)
- Description: Detects intruders and sounds an alarm.
(Jelly-Brain Jinx)
- Description: Presumably affects the target's mental processes.
(Jelly-Fingers Curse)
- Description: Causes the target's fingers to become almost jelly-like to make it impossible for the victim to grasp objects. If the opponent touches a wall, he/she will be stuck to it forever.
(Jelly-Legs Jinx)
- Description: A jinx that renders its victim's legs temporarily useless, leaving him/her to wobble around helplessly until the effect wears off or the counter-jinx is performed.
(Knee-Reversal Hex)
- Description: Causes the victim's knees to appear on the opposite side of his/her legs.
Langlock
- Pronunciation: /ˈlæŋlɒk/ lang-lok
- Description: Glues the victim's tongue to the roof of his/her mouth. Created by Severus Snape.
Legilimens
- Pronunciation: /lɛˈdʒɪlɨmɛnz/ le-jil-i-menz
- Description: Allows the caster to delve into the mind of the victim, allowing the caster to see the memories, thoughts, and emotions of the victim.
Levicorpus
- Pronunciation: /lɛvɨˈkɔrpəs/ lev-i-kor-pəs (usually nonverbal)
- Description: The victim is dangled upside-down by one of his/her ankles, sometimes accompanied by a flash of white light.Created by Severus Snape. Its counter curse is Liberacorpus.
Liberacorpus
- Pronunciation: /ˌlɪbərəˈkɔrpəs/ lib-ər-ə-kor-pəs (nonverbal)
- Description: The counter spell to Levicorpus. Created by Severus Snape.
Locomotor
- Pronunciation: /ˌloʊkɵˈmoʊtɔr/ loh-ko-moh-tor
- Description: The spell is always used with the name of a target, at which the wand is pointed (e.g. "Locomotor Trunk!"). The spell causes the named object to rise in the air and move around at the will of the caster.
Locomotor Mortis (Leg-Locker Curse)
- Pronunciation: /ˌloʊkɵˈmoʊtɔr ˈmɔrtɨs/ loh-ko-moh-tor mor-tis
- Description: Locks the legs together, preventing the victim from moving the legs in any fashion. The target can hop when affected by this curse, but walking is impossible without the countercurse
Lumos
- Pronunciation: /ˈljuːmɒs/ lew-mos
- Description: Creates a narrow beam of light that shines from the wand's tip, like a torch (US: flashlight).
Meteolojinx Recanto
- Pronunciation: /ˌmiːtiːˈɒlɵdʒɪŋks rɛˈkæntoʊ/ mee-tee-ol-ə-jingks re-kan-toh
- Description: Causes weather effects caused by incantations to cease.
Mobiliarbus
- Pronunciation: /ˌmoʊbɪliˈɑrbəs/ moh-bil-ee-ar-bəs
- Description: Lifts a tree a few inches off the ground and levitates it to where the caster points his or her wand.
Mobilicorpus
- Pronunciation: /ˌmoʊbɪliˈkɔrpəs/ moh-bil-ee-kor-pəs
- Description: Lifts a body a few inches off the ground and levitates it where the caster points his or her wand
Morsmordre (Dark Mark)
- Pronunciation: /mɔrzˈmɔrdrə/ morz-mor-drə
- Description: Conjures the Dark Mark, Voldemort's mark. It is often used to mark deaths, or cause terror (as at the Quidditch World Cup in The Goblet of Fire)
Muffliato
- Pronunciation: /ˌmʌfliˈɑːtoʊ/ muf-lee-ah-toh
- Description: Keeps nearby people, or those to whom the wand is directed, from hearing nearby conversations.
Nox
- Pronunciation: /ˈnɒks/ noks
- Description: Counter charm to the Lumos spell.
(Obliteration Charm)
- Description: Removes things not wished to be seen again.
Obliviate (Memory Charm)
- Pronunciation: /oʊˈblɪvi.eɪt/ oh-bliv-ee-ayt
- Description: Used to hide a memory of a particular event.
Obscuro
- Pronunciation: /ɒbˈskjʊəroʊ/ ob-skewr-oh
- Description: Causes a blindfold to appear over the victim's eyes, obstructing his/her view of his/her surroundings.
Oppugno
- Pronunciation: /əˈpʌɡnoʊ/ ə-pug-noh
- Description: Causes conjured objects to attack.
Orchideous
- Pronunciation: /ɔrˈkɪdiː.əs/ or-kid-ee-əs
- Description: Makes a bouquet of flowers appear out of the caster's wand.
Pack
- Pronunciation: /ˈpæk/ pak, as in English
- Description: Packs a trunk, or perhaps any luggage.
(Permanent Sticking Charm)
- Description: Makes objects permanently stay in place.
- Seen/mentioned: First mentioned in Order of the Phoenix, Sirius suspects that his mother's painting was fixed to the wall with such a Charm. In Deathly Hallows, Harry discovers that it was used by Sirius to permanently affix his pictures to the wall in his room.
Peskipiksi Pesternomi
- Pronunciation: /ˌpɛskɨˈpɪksi ˌpɛstərˈnoʊmiː/ pes-ki-pik-see pes-tər-no-mee
- Description: The one time it was uttered, it had absolutely no effect.
Petrificus Totalus (Body-Bind Curse)
- Pronunciation: /pɛˈtrɪfɨkəs toʊˈtæləs/ pe-trif-i-kəs toh-tal-əs
- Description: Used to temporarily bind the victim's body in a position much like that of a soldier at attention; this spell does not restrict breathing or seeing, and the victim will usually fall to the ground.
Piertotum Locomotor
- Pronunciation: /paɪ.ərˈtoʊtəm loʊkɵˈmoʊtɔr/ py-ər-toh-təm loh-ko-moh-tor
- Description: Spell used to animate statues and suits of armour to do the caster's bidding.
(Placement Charm)
- Description: A charm which temporarily places an object upon a desired target.
Point Me (Four-Point Spell)
- Pronunciation: /ˈpɔɪntmiː/ poynt-mee, as in English
- Description: Causes the caster's wand tip to point to the north cardinal point, acting like a compass.
Portus
- Pronunciation: /ˈpɔrtəs/ port-əs
- Description: Turns an object into a portkey. The object glows an odd blue colour to show it has been transformed into a portkey, then goes solid again.
Prior Incantato
- Pronunciation: /ˈpraɪ.ɔr ˌɪŋkænˈtɑːtoʊ/ pry-or ing-kan-tah-toh
- Description: Causes the echo (a shadow or image) of the last spell cast by a wand to emanate from it.
(Protean Charm)
- Description: Causes copies of an object to be remotely affected by changes made to the original.
Protego (Shield Charm)
- Pronunciation: /proʊˈteɪɡoʊ/ proh-tay-goh
- Description: The Shield Charm causes minor to strong jinxes, curses, and hexes to rebound upon the attacker, or at least prevents them from having their full effect. It can also cause a shield to erupt from the caster's wand.
Protego Horribilis
- Pronunciation: /proʊˈteɪɡoʊ hɒˈrɪbɨlɪs/ proh-tay-goh hor-rib-il-is
- Description: Provides some form of protection against Dark Magic.
Protego Totalum
- Pronunciation: /proʊˈteɪɡoʊ toʊˈtæləm/ proh-tay-goh toh-tal-əm
- Description: Provides protection of some form for an area or dwelling.
Quietus
- Pronunciation: /kwaɪˈeɪtəs/ kwy-ay-təs
- Description: Makes a magically magnified voice return to normal.
Reducio
- Pronunciation: /rɛˈdjuːsi.oʊ/ re-dew-see-oh
- Description: Makes an enlarged object smaller. Counter-charm to Engorgio.
Reducto (Reductor Curse)
- Pronunciation: /rɛˈdʌktoʊ/ re-duk-toh
- Description: Enables the caster to explode solid objects.
(Refilling Charm)
- Description: Refills whatever at which the caster points with the drink originally in the container.
Relashio
- Pronunciation: /rɛˈlæʃi.oʊ/ re-lash-ee-oh
- Description: A charm used to force someone or something to release that which it holds or grapples by means of shooting fiery sparks out or, underwater, shooting hot bursts of water.
Rennervate
- Pronunciation: /ˈrɛnərveɪt/ ren-ər-vayt
- Description: Brings someone out of unconsciousness.
Reparo
- Pronunciation: /rɛˈpɑroʊ/ re-par-oh
- Description: Used to repair broken or damaged objects.
Repello Muggletum (Muggle-Repelling Charm)
- Pronunciation: /rɛˈpɛloʊ ˈmʊɡlətəm/ re-pel-oh mug-lə-təm
- Description: Keeps Muggles away from wizarding places by causing them to remember important meetings they missed and to cause the Muggles in question to forget what they were doing in the first place.
Rictusempra (Tickling Charm)
- Pronunciation: /ˌrɪktəˈsɛmprə/ rik-tə-sem-prə
- Description: The subject experiences the sensation of being tickled
Riddikulus
- Pronunciation: /rɨˈdɪkələs/ ri-dik-ə-ləs
- Description: A spell used when fighting a Boggart, "Riddikulus" forces the Boggart to take the appearance of an object upon which the caster is concentrating. When used correctly, this will be a humorous form.
Salvio Hexia
- Pronunciation: /ˈsælvi.oʊ ˈhɛksi.ə/ sal-vee-oh hek-see-ə
- Description: Provides some form of protection against hexes.
Scourgify (Scouring Charm)
Sectumsempra
- Pronunciation: /ˌsɛktəmˈsɛmprə/ sek-təm-sem-prə
- Description: Violently wounds the target; described as being as though the subject had been "slashed by a sword".Created by Severus Snape.
Serpensortia
- Pronunciation: /ˌsɜrpənˈsɔrti.ə/ sur-pən-sor-tee-ə
- Description: Conjures a serpent from the spell caster’s wand
Silencio (Silencing Charm)
(Slug-Vomiting Charm)
- Description: A jet of green light strikes the victim, who then vomits slugs for an undefined period of time (greater than five hours). The sizes of the vomited slugs decrease with time.
Sonorus
- Pronunciation: /sɒˈnɔərəs/ son-nohr-əs
- Description: Magnifies the spell caster’s voice, functioning as a magical megaphone
Specialis Revelio (Scarpin's Revelaspell)
- Pronunciation: /ˌspɛsiˈælɨs rɛˈvɛli.oʊ/ spes-ee-al-is re-vel-ee-oh
- Description: Causes an object to show its hidden secrets or magical properties.
(Stealth Sensoring Spell)
- Description: Detects those under magical disguise.
(Stinging Hex, Stinging Jinx)
- Description: Produces a stinging sensation in the victim, resulting in angry red welts and occasionally the severe inflammation of the affected area.
Stupefy (Stunning Spell, Stupefying Charm, Stunner)
- Pronunciation: /ˈstjuːpɨfaɪ/ stew-pi-fy
- Description: Puts the victim in an unconscious state. Manifests as a jet of red light.
(Supersensory Charm)
- Description: Able to possess superior senses than before.
(Switching Spell)
- Description: Causes two objects to be switched for one another.
(Taboo)
- Description: A jinx which may be placed upon a word or a name, so that whenever that word is spoken, a magical disturbance is created that alerts the caster of the Taboo to the location of the speaker. Any protective enchantments in effect around the speaker are broken when the Tabooed word is spoken aloud.
Tarantallegra
- Pronunciation: /təˌræntəˈlɛɡrə/ tə-ran-tə-leg-rə
- Description: Makes victim's legs dance uncontrollably, so the victim cannot control his or her movements (recalling the tarantella dance).
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